Godot 4 Beginner State Machine Tutorial
A downloadable StateMachineTutorial
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A complete, commented 2D player controller for Godot 4 using Finite State Machine pattern. Perfect for beginners who want to understand how professional games handle player movement, jumping, and animations.
✨ Features
- Smooth ground movement with acceleration
- Coyote time - Jump slightly after leaving platforms
- Air control while jumping/falling
- 4 clean states: Idle, Walk, Jump, Fall
- Animation switching between states
- Fully commented for complete beginners
- Ready to drop in any Godot 4 project
🎮 Controls
- Arrow Keys: Move left/right
- Spacebar: Jump (works with coyote time!)
🚀 Quick Start
- Copy all
.gdfiles to your project - Build scene exactly as shown above
- Drag nodes to
@exportslots in Inspector - Set
StateMachine.initial_state = IdleState - Play! ✅
💡 Learning Goals
- Understand Finite State Machine pattern
- Master CharacterBody2D physics
- Learn coyote time implementation
- Practice clean code organization
- See professional animation switching
🆓 Free & Open Source
MIT License - Use in commercial games, modify freely, no attribution required.
| Published | 1 day ago |
| Status | Released |
| Category | Tool |
| Author | Rand9m |
| Genre | Platformer |
| Tags | 2D, 32x32, Asset Pack, Godot, Pixel Art, Royalty Free, sourcecode, Tutorial |
Download
Download NowName your own price
Click download now to get access to the following files:
godot-state-machine.rar 587 kB


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